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Frontend Programmer

GRID, released for X360, PC, PS3 and Nintendo DS surpassed all expectations and delivered first week sales even greater than DiRT. With an engine overhaul, the game managed to significantly push console hardware and delivered a unique flashback feature and 12 multicar races complete with realistic damage. During the development of GRID, I continued working in the studio’s Front End team.

Release Date 3 June 2008
Platforms X360, PS3, PC
Metacritic 87%
Sales WorldWide >1,870,000

System/Task responsibilities

Skills gained/developed

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